Product Strategy

Design's Role in Strategy

At senior levels, designers don't just execute strategy—they help define it. Strategic designers understand business models, competitive dynamics, and market trends, using design thinking to shape company direction.

Strategic vs Tactical Design

Tactical Strategic
Improve checkout flow Define e-commerce vision for next 3 years
Design new feature Identify new market opportunities
Optimize existing product Decide which products to build
Quarterly roadmap Multi-year product vision

Product Vision

Components of Product Vision

  • Target User: Who are we serving?
  • User Need: What problem are we solving?
  • Product Approach: How are we solving it?
  • Differentiation: Why us vs competitors?
  • Success Metrics: How do we measure success?

Example: Slack's Vision

2013 Vision Statement: "Make work life simpler, more pleasant, and more productive"

Target User: Knowledge workers in teams

User Need: Email is overwhelming, context gets lost, hard to find information

Product Approach: Organized channels, searchable history, integrations

Differentiation: Delightful UX, not enterprise software feel

Success Metric: Messages sent per team (engagement)

Result: Clear vision guided all product decisions, $27B acquisition

Creating Compelling Vision

  • Aspirational: Inspiring future state
  • Concrete: Specific enough to guide decisions
  • User-Centered: Focused on user value, not features
  • Differentiated: Unique point of view
  • Achievable: Ambitious but realistic

Market Analysis

Competitive Analysis Framework

  • Direct Competitors: Same solution, same market
  • Indirect Competitors: Different solution, same need
  • Potential Competitors: Could enter market
  • Substitutes: Alternative ways users solve problem

Example: Figma's Competitive Strategy

2016 Market: Sketch dominated design tools

Sketch Strengths: Native Mac app, fast, plugin ecosystem

Sketch Weaknesses: Mac-only, no collaboration, file-based

Figma's Differentiation:

  • Web-based: Works on any platform
  • Real-time Collaboration: Multiple designers in same file
  • Version Control: Built-in, not file chaos
  • Developer Handoff: Inspect mode, code export

Result: Went from 0 to industry standard in 5 years, $20B acquisition by Adobe

SWOT Analysis

  • Strengths: What do we do better than anyone?
  • Weaknesses: Where do we fall short?
  • Opportunities: Market trends we can capitalize on
  • Threats: External risks to our business

Product-Market Fit

Signs of Product-Market Fit

  • Organic growth through word-of-mouth
  • High retention (users keep coming back)
  • Users would be "very disappointed" if product disappeared
  • Press and investors seeking you out
  • Struggling to keep up with demand

Example: Superhuman's Path to PMF

Approach: Measured PMF before scaling

Survey Question: "How would you feel if you could no longer use Superhuman?"

  • Very disappointed
  • Somewhat disappointed
  • Not disappointed

PMF Benchmark: 40%+ say "very disappointed"

Initial Result: 22% (not PMF yet)

Action: Interviewed users, identified gaps, improved product

6 Months Later: 58% (strong PMF)

Then: Scaled marketing and sales

Lesson: Don't scale before achieving PMF

Roadmap Planning

Roadmap Horizons

  • Now (0-3 months): Committed features, in development
  • Next (3-6 months): Validated ideas, high confidence
  • Later (6-12 months): Exploration, lower confidence
  • Future (12+ months): Vision, themes, not specific features

Example: Spotify's Bet Framework

Portfolio Approach: Balance different types of bets

  • Core (70%): Improve existing features, incremental gains
  • Adjacent (20%): Expand to related areas
  • Transformational (10%): Moonshots, high risk/reward

Example Bets:

  • Core: Improve recommendation algorithm
  • Adjacent: Podcasts (adjacent to music)
  • Transformational: Spotify Car Thing (hardware)

Result: Balanced innovation with stability

Prioritization Frameworks

  • RICE: Reach × Impact × Confidence / Effort
  • Value vs Effort: 2×2 matrix, prioritize high value/low effort
  • Kano Model: Basic, performance, delighters
  • MoSCoW: Must have, Should have, Could have, Won't have

Business Models

Common Business Models

  • Subscription: Netflix, Spotify (recurring revenue)
  • Freemium: Dropbox, Slack (free tier + paid upgrades)
  • Marketplace: Airbnb, Uber (take rate on transactions)
  • Advertising: Facebook, Google (attention economy)
  • E-commerce: Amazon (sell products)
  • Enterprise: Salesforce (B2B sales)

Example: Dropbox's Freemium Strategy

Free Tier: 2GB storage

Purpose: Viral growth, network effects

Conversion Triggers:

  • Run out of space
  • Need advanced features (file recovery, sharing controls)
  • Team collaboration

Design Implications:

  • Make free tier valuable enough to spread
  • Create natural upgrade moments
  • Don't annoy free users with constant upsells

Result: 700M users, 46% convert to paid over time

Unit Economics

  • CAC (Customer Acquisition Cost): Cost to acquire one customer
  • LTV (Lifetime Value): Revenue from one customer over lifetime
  • Healthy Ratio: LTV should be 3x CAC

Example: If CAC is $100, LTV should be $300+ for sustainable business

Platform Strategy

Example: Shopify's Platform Evolution

Phase 1 (2006): E-commerce store builder

Phase 2 (2009): App store—third-party developers extend functionality

Phase 3 (2013): Payments, shipping, fulfillment—full commerce platform

Phase 4 (2020): Shop app—consumer-facing, aggregates all Shopify stores

Strategy: Each phase built on previous, created network effects

Result: $200B market cap, powers millions of businesses

Network Effects

What: Product becomes more valuable as more people use it

Types:

  • Direct: More users = more value (phone network)
  • Indirect: More users = more complementary products (iOS apps)
  • Two-Sided: More buyers attract sellers and vice versa (eBay)

Example: Facebook—more friends join → more valuable → more people join

Go-to-Market Strategy

Distribution Channels

  • Viral: Users invite others (Dropbox referrals)
  • Content: SEO, blog, educational content (HubSpot)
  • Paid: Ads, SEM (most startups)
  • Sales: Enterprise sales team (Salesforce)
  • Partnerships: Integrate with existing platforms (Zapier)
  • Community: Build engaged community (Notion)

Example: Zoom's Product-Led Growth

Strategy: Free product so good it sells itself

Tactics:

  • Free Tier: 40-minute meetings, unlimited 1:1s
  • No Download for Guests: Join from browser
  • Superior Quality: Better video/audio than competitors
  • Viral Loop: Every meeting is a demo to participants
  • Bottom-Up: Individual users adopt, then buy for team

Result: Grew from 10M to 300M users in 3 months (COVID), minimal marketing spend

Strategic Frameworks

Jobs to Be Done (JTBD)

Concept: People don't buy products, they hire them to do a job

Example: "I need to make a milkshake" → actual job: "I need something to keep me occupied during my boring commute"

Implication: Competitors aren't other milkshakes, but bananas, bagels, podcasts

Example: Intercom's JTBD Analysis

Product: Customer messaging platform

Jobs Customers Hire It For:

  • "Help me onboard new users"
  • "Help me support customers efficiently"
  • "Help me engage inactive users"
  • "Help me announce new features"

Product Strategy: Built separate products for each job (Messages, Support, Product Tours)

Result: Clearer positioning, better product-market fit per segment

Blue Ocean Strategy

Red Ocean: Compete in existing market (bloody competition)

Blue Ocean: Create new market space (uncontested)

Example: Cirque du Soleil—not competing with other circuses, created new category (artistic circus for adults)

Strategic Design Sprints

Example: Google Ventures Design Sprint

Purpose: Answer critical business questions through design and testing

5-Day Process:

  • Monday: Map the problem, choose target
  • Tuesday: Sketch competing solutions
  • Wednesday: Decide on best solution
  • Thursday: Build realistic prototype
  • Friday: Test with real users

Use Cases:

  • Validate new product idea before building
  • Solve major product challenge
  • Explore new market opportunity

Result: Validate or invalidate strategy in 1 week vs months

Measuring Strategic Success

OKRs (Objectives and Key Results)

Objective: Qualitative goal (what you want to achieve)

Key Results: Quantitative metrics (how you measure success)

Example:

  • Objective: Become the leading design tool for teams
  • KR1: Increase team accounts from 10K to 50K
  • KR2: Achieve 90% weekly active usage for team accounts
  • KR3: NPS score of 50+ among team users

Example: LinkedIn's North Star Metric Evolution

Early Days: Total members (vanity metric)

Problem: Many inactive accounts, not driving value

New North Star: Monthly active users (MAU)

Problem: Didn't capture depth of engagement

Current North Star: Weekly active users creating economic opportunity

Why: Aligns with mission (connect professionals), measures real value

Result: Strategy focused on helping people get jobs, make connections that matter

Strategic Communication

Strategy Artifacts

  • Vision Document: 3-5 year product vision
  • Strategy Deck: Market analysis, competitive positioning
  • Roadmap: Visual timeline of initiatives
  • Principles: Decision-making framework
  • Case Studies: Examples of strategy in action

Presenting Strategy to Executives

  • Start with Why: Business problem and opportunity
  • Show the Data: Market research, user insights, metrics
  • Competitive Context: Where we stand vs others
  • Clear Recommendation: Specific path forward
  • Expected Impact: Revenue, growth, retention projections
  • Resource Ask: What you need to execute

📅 Evolution of Product Strategy

Pre-2000: Business-Driven Strategy

Example: Microsoft Windows strategy

  • Strategy set by business/sales teams
  • Design had no strategic input
  • Focus on features and market share
  • Long-term planning (3-5 year roadmaps)
  • Competitive analysis drove decisions

Pre-2023: Design-Informed Strategy

Example: Airbnb, Uber product strategy

  • Design participates in strategy
  • User research informs roadmap
  • Design thinking workshops
  • OKRs and quarterly planning
  • Data + design insights combined

2023+: Design-Led Strategy

Example: Apple, Figma, Linear

  • Design drives company strategy
  • AI-powered market analysis
  • Continuous strategy iteration
  • Design vision shapes business model
  • CDOs in board meetings

Fun Fact

Steve Jobs' famous "1000 songs in your pocket" iPod strategy came from design thinking, not market research! In 2001, MP3 players existed but were clunky. Instead of asking users what they wanted, Jobs envisioned the experience: carrying your entire music library everywhere. The strategy wasn't "build a better MP3 player"—it was "revolutionize how people experience music." This design-led vision created a $150B+ business (iPod + iTunes + iPhone music)!

⚠️ When Theory Meets Reality: The Contradiction

Theory Says: Product strategy should be based on market research and competitive analysis

Reality: Dyson ignored market research and spent 15 years perfecting a product nobody asked for.

Example: Dyson's Bagless Vacuum Strategy

  • Market research said people wanted cheaper vacuums
  • James Dyson believed in superior design instead
  • Spent 15 years and made 5,127 prototypes
  • Launched at 2x the price of competitors
  • Result: $6B company, market leader in premium vacuums

Lesson: Sometimes vision beats data. Market research tells you what exists, not what's possible. Great strategy often means ignoring conventional wisdom and betting on a better future. But you need conviction and patience.

📚 Resources & Further Reading

Books

  • Osterwalder, Alexander, and Yves Pigneur. Business Model Generation. Wiley, 2010.
  • Cagan, Marty. Inspired: How to Create Tech Products Customers Love. 2nd ed., Wiley, 2017.
  • Ries, Eric. The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses. Crown Business, 2011.
  • Thiel, Peter. Zero to One: Notes on Startups, or How to Build the Future. Crown Business, 2014.

Articles & Papers

Frameworks

  • Jobs-to-be-Done Framework
  • Blue Ocean Strategy
  • Lean Canvas